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BGA Studio
(for web developers)

• You are a web developer fluent in server side (PHP, SQL) and client side (HTML, Javascript) languages

So this presentation looks easy and fun to you.

• You want full access to the BGA development stack to develop complex games (but we still advise you to start with something simple for your first game!)

Check the documentation and tutorials to get started!

What is BGA Studio?

Getting started

4 slideshare presentations to get ready to use BGA Studio in 30 minutes:

Reference Documentation

This page comes from BGA wiki, and has been written by BGA players community. Feel free to edit it!

What is Board Game Arena Studio?

Board Game Arena Studio is a platform to build online board game adaptations using the Board Game Arena platform.

It is open to any gamer with software development skills :)

BGA Studio website: http://en.studio.boardgamearena.com

Original announcement on BGA forum: http://forum.boardgamearena.com/viewtopic.php?f=10&t=1973

How to join the BGA developer team?

Please see this page: How to join BGA developer team?

Great, I'm in! ... How should I start?

If you didn't already, check the presentations at the top of this page to get the basics.

Then, you should checkout the First steps with BGA Studio to make sure that runs fine.

After that, we strongly advise you to take one of these game creation tutorials:

Then start editing files and see what happens! ;)

Once you're done with tutorials, you can start a real game (or join existing project)

If you have any questions, please check out the Studio FAQ first, then if you didn't find the answer you were looking for, please post your question on the development forum.

BGA Studio documentation

BGA Studio Framework reference

This part of the documentation focuses on the development framework itself: functions and methods available to build your game.

File structure of a BGA game

Game logic (Server side)

Game interface (Client side)

Other components

BGA Studio game components reference

Game components are useful tools you can use in your game adaptations.

  • Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
  • Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
  • Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
  • Stock: a JS component to manage and display a set of game elements displayed at a position.
  • Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).

Undocumented component (if somebody knows please help with docs)

  • Draggable: a JS component to manage drag'n'drop actions.
  • ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
  • Wrapper: a JS component to wrap a <div> element around its child, even if these elements are absolute positioned.

Reference for classes in game class hierarchy

  • Table: a PHP class that you inherit from for the game php

BGA Studio user guide

This part of the documentation is a user guide for the BGA Studio online development environment.


Tools and Advice



Please remember me

Join the BGA Studio developers team

To start developing on BGA Studio and get access to development environment, you need to create an account below.

Personal infos provided in this form is NOT shown to anyone but BGA Studio admin, and is NOT used for any other purpose that BGA Studio organization.

(Must be valid. We may remove accounts from developers we can't contact.)

(3 to 20 characters. No space, no number, no special characters)

(The exact username you are using on BGA)

Important: we need your REAL name to attribute your work on the Studio & to send you stuff by Post when needed.

Important: we need your REAL name to attribute your work on the Studio & to send you stuff by Post when needed.

Please enter the security code you see

I agree to the Terms & Conditions for developers on BGA Studio.


Can we check the source code of another game?

I am a new BGA developer. I am specialized on web applications, so it's not a huge issue for me to get into BGA Studio and create a board game digital implementation. Yet if would be a lot easier if I could look into some other game's code. And I don't mean those 3 default games which come with every account. How can I check the code of any other game I choose? It would greatly increase the speed of development for me personally.
06/17/2021 4 comments

Devs Wanted - Progressive Deckbuilding RPG, big fantasy game

Hey everyone! This is Perrin from Project Dark Water, a Canadian indie-game studio. We're looking for some volunteer developers who may be interested in adapting a big fantasy-style game on BGA.

Our upcoming game, Veil of Ruin: Progressive Deckbuilding RPG, is inspired by the likes of Gloomhaven/Slay the Spire/MTG. There are both PVE and PVP game modes. Here is a quick 10min overview video showcasing the basics of our game: https://youtu.be/b53KiFX7GSQ

The game is in Late Alpha stages of development - key gameplay functionality is implemented and complete, the features are all figured out and the game is playable. We are currently just adding content to the game like more monsters and maps.

The game is pretty big, the demo being larger than most complete games. There has been well over 10,000 hours put in by a team of veteran game designers who have worked on games such as Empire Earth, Company of Heroes, and Dawn of War.

We have already built a community of 400 people who are actively playtesting our game and are eager to see the game available on more platforms. The response so far from the community has been amazing.

One of our designers would be happy to show any devs interested a demo on Tabletop Simulator. Please let me know below and we can arrange this. Feel free to ask any questions you may have about our project. You can also reach us via email: info@projectdarkwater.com

Thanks for your consideration!

Further links:

Discord Server: https://discord.gg/wcNd7fBRrR
Website: https://veilofruin.com
YouTube Channel: https://youtube.com/channel/UCtFrVzSHP0lY8pRvDCysdxA
06/14/2021 Comment on this

Real time games

Hello Everyone

and thank you for all your responses

I am trying to create Escape the Cursed Temple, a real time game

how would you test the game to see if all players are able to simultaneously play different actions in real time?

Thanks again for any suggestions
06/13/2021 2 comments

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